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Setup

There is no setup. Import the package into any Unity version and any render pipeline and it works. The asset folder can be moved anywhere in your project, and the Demo folder can be deleted once you are done with it.

Everything lives in the AllIn1Assets.AllIn1SpringsToolkit namespace, inside an assembly definition called AllIn1SpringsToolkitAssembly. If your own scripts are in their own assembly definition, add a reference to it.